Anna Walant

I'm a human-centered 

experience designer

Coming from a background of working with physical products and spaces has influenced my perspective on experience design: in addition to experiences that fit in the palm of our hands, I love thinking about experiences big enough to engulf us. This dichotomy is shown through projects like my children’s book, the installations I’ve worked on, and the website I’ve designed.

I say that I am a human-centered experience designer because I not only put my target audience at the forefront of any design, but because I also consider the ethical impact the design might have. Books like “American Girls: Social Media and the Secret Lives of Teenagers” and “iGen: Why Today's Super-Connected Kids Are Growing Up Less Rebellious, More Tolerant, Less Happy--and Completely Unprepared for Adulthood--and What That Means for the Rest of Us" keep me apprised as to how physical products like the iPhone and digital products like Snapchat affect our society, and in particular, our young people. This interest and awareness keeps me cognizant of the potential impact of my work.

My ultimate goal is to make a positive impact on the lives of others, which I think I can really only make possible by utilizing my superpower: empathy. I can pretty quickly read a room and determine the social dynamics and emotions of those around me; I am a warm and welcoming presence that strangers often trust easily; I am sensitive to how my words or actions may impact anyone else. This is an innate skill that makes me invaluable to any team as I can effortlessly strike up relationships with others, can sense when there is tension, and can easily motivate those around me. It is why I enjoy ethnographic interviewing and mentoring!

With that in mind, I am looking for roles that will allow me to conduct interviews that will influence the design, and to eventually reach leadership roles where I can mentor others, in addition to being able to work with my hands and design impactful experiences.

Each project requires a process tailor-made for its constraints with bits and pieces from

my three main steps to designing a solution:

1. Immerse

A stage for discovery

  • Learn
  • Research
  • Collect Data
  • Observe
  • Ask questions

2. Plan

A stage for exploration

  • Strategize
  • Sketch
  • Elicit feedback
  • Test
  • Ask more questions

3. Create

A stage for defining

  • Prototype
  • Develop
  • Pitch
  • Make
  • Lather, rinse, and repeat steps 2-3 as needed!

A little more about me

Not listed on my resume: My most treasured skill is my fine-tuned ability to determine which member of *NSYNC is singing at any given point in any of their songs. My other hidden talents include befriending dogs at parties, and applying liquid eyeliner evenly with a steady hand.


I'd love to hear from you!

Whether you're looking for talent for your company, have a rad project in mind, or want to collaborate, please reach out to me via this form, or feel free to email me! awalant AT gmail DOT com (I was told bots won't spam me if I write it this way ¯\_(ツ)_/¯)

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